Days Gone Creative Director Reveals Details On What Would Have Gone Into Sequel

Last week, a Bloomberg report shed a little light on what Sony’s plans are for PlayStation 5. There are several things that were revealed. First, it looks like development is underway on remake for The Last of Us. One of the other big things that were revealed was news surrounding Days Gone. Developer Sony Bend’s pitch for a sequel was rejected by Sony which means that development is not underway on Days Gone 2. Now, Day’s Gone’s Creative Director John Garvin has provided some details into what Sony Bend’s plans were for the sequel during a live stream with God of War creator Dave Jaffe.

Talking about Days Gone 2, Ross said “we wanted co-op from the beginning [in Days Gone 1], but obviously you have to make concessions from what you’re not going to be able to do. It would’ve been a secondary mode if we’d have done it in the first one, or even in another one. I wouldn’t have complicated the main narrative…because that’s really what we’re good at. That was the strength of the first title, so build on that and make it better.”

The plan was to have a kind of shared universe with co-op play. You would have all of the assets and systems that was built in the first game and repurpose them into a multiplayer version of the Days Gone universe. “So [it] would be with guys like Deacon trying to survive, building up a clubhouse or a crew. I think it would be fun to be in that world cooperatively and see what horde battles could be like,” Ross said.

Another takeaway from the Bloomberg report was how Sony is planning to shift focus on developing more exclusive blockbusters instead of smaller titles. Talking about Sony’s decision, Jeff Ross said that Sony has to run a responsible business and that it’s ok for them to make decisions based on the return of investment. “If they can only fund so many of these now, I think it’s understandable. Unfortunately for Sony, they’ve made their name in the last 10 years on these super-polished, emotionally engrossing single-player games and they sell really well and make a ton of money. But they don’t bring in the Fortnite money through renewables, so they have to be careful. For Sony, every era is about survival. They’ve never been cash-rich, so they’ve got to be smart. I think fans should understand that before they really go off.” Ross added.

Paul David Nuñez: I love to escape my reality with books, music, television, movies, and games. If I'm not doing anything important, I'm probably doing one of these things. P.S. The Matrix Has You
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