Darrell Gallagher, Crystal Dynamics head of studios, mentions in a blog post on the Tomb Raider website, that the reboot of Tomb Raider isn’t failing at reaching their initial sales target.
It would make it one year ago this week that Tomb Raider was released and by the end of this month, it is expected to sell it’s 6 millionth copy.
“By the end of this month we will surpass 6 million units for our Tomb Raider reboot, and, having achieved profitability back in 2013, Tomb Raider has exceeded profit expectations and continues to make significant contributions to our overall financial performance,” Gallagher said.
With the release of reboot in March 5th, 2013, the bulk of the games were sold that first month alone. It was record-setting during the launch month, which brought 3.4 million sales. New ideas had to be made as Tomb Raider was failing at initial sale targets. With the major discounts and the re-release of Tomb Raider: Definitive Edition on January 2014 for the Xbox One and PS4, that helped with the sale of nearly 6 million at the end of March 2014.
A new Tomb Raider is “well into development” for Xbox One and PS4, and Crystal Dynamics is taking the success and lessons they learned from this reboot to be able to set new goals and redefine the next Tomb Raider to come.