Creative Assembly Drops New Alien Isolation DLC

Alien Isolation has certainly proven itself to be the savior of the Alien franchise, as evidenced by strong fan reception and strong sales. Today, developer Creative Assembly released the second of five DLC packs for the game, this one titled ‘Trauma’.

The first DLC pack, which dropped last month, was titled ‘Corporate Lockdown’ and allowed players to get through three all new levels while assuming the role of Seegson executive Ransome. This second pack, just released today, allows players to assume the role of Lingard, one of the doctors on Sevastopol Station.

Given her profession, the three missions, Reoperation, Crawl Space and Overrun, include the mission objective for Lingard to collect medical supplies while making her escape. Of course, like the previous DLC pack, ‘Trauma’ also allows you to play the missions as Amanda Ripley, Ellen Ripley, or Dallas.

The three new missions bring additional flavor to Isolation‘s Survivor Mode. For example, Crawl Space features no alien creature, but instead throws hordes of facehuggers and a pair of advanced synthetics at you. The Reoperation map is standard Alien Isolation fare, but its huge size and abundance of air vents make it one of the toughest maps so far.

With ‘Trauma’ now out, Creative Assembly now have three remaining packs to put out, which they will do so once per month until March. Although unconfirmed, it is speculated that these three remaining DLC will have you play as Hughes, Axel, and Ricardo. Unlike Ransome and Lingard, these three characters can be encountered in Isolation‘s main campaign.

Both Alien Isolation and the Season Pass, which includes all five DLC, are available at half price on Steam until tomorrow, for a combined cost of $40. The individual DLC cost $8 each. If the thought of playing hide and seek with a bloodthirsty alien creature is enough to make you wet your pants, you can alternatively watch the developers put themselves through the experience instead:

Kerwin Tsang: Kerwin has been a gamer for almost as long as he's been alive, ever since he received a Sega Mega Drive in 1989. Having graduated to the upper echelons of PC gaming, he now boasts a number of major gaming accomplishments. These include getting through all three Deus Ex games without killing anyone, clocking in over 700 hours of gameplay time in Skyrim without ever finishing the main story, and nearly shattering every bone in his hand from punching the wall when his soldiers in XCOM missed a shot with 95% chance to hit.
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