

One of the most common pairs in video games is horror and single player. In many cases, isolating the player gives the greatest opportunity to build suspense or even fear. This makes co-op horror games in limited supply, with the design space being relatively unexplored compared to the alternative. Gamers have just received a glimpse at what a game that leverages the strengths of multiplayer in a horror setting with the reveal of Cordura by Garage51, a psychological horror game where the trustworthiness of other players is called into question while they strive toward a common goal.
Cordura’s announcement was accompanied by a trailer, showing off the main plot of the missions. Players enter old Victorian mansions as a team, searching for “Roses of the Night” while being hunted by monsters. Because the game uses proximity voice chat and the monsters can mimic the voices of allies, however, they will constantly be trying to trick players and lure them into traps. The trailer also shows off the corrupting nature of the mansion, driving the characters to become more distorted as they lose their senses.
The game has met a positive reception from potential fans, with commenters praising the art style and general concept. The greatest source of success for the game comes from its Steam page, which received over 10,000 wishlists for the game within 24 hours of its announcement. The page includes further details about the gameplay as well, clarifying that any number from 1 to 4 players can take part in a mission at a time, which can be dwindled by the permadeath feature.
While most games that focus on co-op gameplay encourage a tone based on teamwork and trust, Cordura’s reveal indicates that it will twist this trend to something much more dangerous. It has been announced to be coming for both PC and PlayStation.
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