Engaging in video games is often enjoyable, but challenges arise when players face defeat or errors. Parents express concerns about potential links between gaming and increased aggression in children. However, a significant concern is the occurrence of undesirable behavior within the gaming environment. A recent University of Eastern Finland study explores factors contributing to “gamer rage” in children, offering insights into this phenomenon.
Concerns and public debate regarding the impact of digital gaming have intensified due to children’s outbursts of rage and parental fears of gaming addiction. Recognized by the World Health Organization as a mental health condition, video game addiction, also known as gaming disorder, involves persistent pathological compulsion and obsession to play, leading to negative consequences such as educational, career, and relationship issues, as well as disruptions in sleep hygiene, mental health, and physical well-being. For those affected, gaming becomes the dominant daily activity, accompanied by an uncontrollable urge to continue despite adverse effects.
The ongoing debate surrounding video games and their potential to induce violence is mirrored in the contentious discussion about video game addiction. Over the years, the NHS National Centre for Gaming Disorders has provided treatment for hundreds of gamers, encompassing both children and their family members. However, in a noteworthy development in Arkansas, one family has taken an additional step to address this concern. They have opted to address the matter legally by filing a lawsuit against multiple video game developers, including industry giants like Nintendo and Xbox.
Filed on November 3, 2023, in the U.S. District Court of Eastern Arkansas, the lawsuit asserts the family’s 13-year-old son suffers from an alleged internet gaming disorder. They attribute it to video game companies allegedly, intentionally fostering addiction, reportedly accusing them of enabling habitual micro-transaction purchases.
This legal action serves as a poignant illustration of the concerns parents harbor regarding gaming companies and their potential role in fostering addictive behaviors, thus raising apprehensions about the potential impact on the well-being of young users.