American McGee Is Hard at Work, Conceptualizing Alice: Asylum, the Possible Third Installment of the Alice Series

American McGee’s Alice became a cult classic when it released back in 2000 due to it being a nightmarish version of the classic Lewis Carroll tale Alice’s Adventure in Wonderland. And then it gained a sequel in 2011 titled Alice: Madness Returns, a welcomed continuation of the dark and twisted story. It advanced the characters and delved into Alice’s tortured mind where she finally extracted revenge on those who harmed her, at the same time creating herself a world where Wonderland and London existed in the same place.

For the past 8 years, fans have been itching for a third installment. They consistently asked for something to happen on American McGee’s social media. The most that they received were two shorts in 2015 titled Alice Otherlands. Two installments were made: “Leviathan” and “Night at the Opera”.

Eventually, McGee had to make post on his blog about how people needed to stop pestering him about a third Alice game. Why? Because he couldn’t do anything about it. In short, EA owned all the rights to the Alice series, and he couldn’t start his own crowdfunding to work on his own terms. There was nothing he could do, and that was that. This was back in July of 2017. However, things seemed to have changed.

It was clear that the questions wouldn’t end, and it was also evident that McGee continued envisioning what a third Alice game would look like, going into livestreams to conceptualize designs and ideas. Finally, it became clear that something got greenlit. After all the livestreams (which can be seen from his Youtube Channel), the third Alice installment is allegedly confirmed in another blog post, as well as this Twitter post:


Alice: Asylum will be prequel to the first game, focusing on Alice’s torture as she deals with the trauma of her family’s murder. McGee is hard at work “on design, art, and story for the next chapter”, it reads in the post. Most of the development that’s already been done for the game can be seen in the Livestreams videos that McGee posts to his Youtube. He still streams when he’s developing, getting in fan input as he does and announces when he’ll be going live over on his Twitter.

Other than what has already been conceptualized and confirmed about the game’s plot, there is no more information on when it could be released.

Lara Makrianis: A Creative Writing/English major at SNHU nearing graduation, who has their sights on being part of a writing credit for sci-fi horror game series. Spends their time working on cosplay's, art, video editting, and attempting to write something spooky. Thinks Halloween is year-round (it is).
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