Earlier today, an E3 Coliseum panel was hosted by Geoff Keighley of the Game Awards with some of the members of the Infinity Ward team working on the upcoming Call of Duty: Modern Warfare. Taylor Kurosaki, Joel Emslie, and Jacob Minkoff spoke at length about the upcoming game and what it means to both their team and the fanbase. The trio spoke about the spirit of the Modern Warfare franchise, and how the story-driven gameplay evoked such powerful reactions from players and their desire to return to that with the soft reboot.
Dubbed a “reimagining” by Kurosaki, the game’s Narrative Director, the upcoming Modern Warfare is “not beholden to the exact events of the previous games” but rather the spirit of them. The team is utilizing a full reality capture system as well as new storytelling techniques to bring the game back to a relatable reality, before the over-the-top narrative ending of Modern Warfare 3, for a high-stakes style of gameplay. The game truly is a passion project masquerading as a AAA title, with so much of the team holding the Modern Warfare series near and dear to them.
Players will notice a return to the split-narrative style of the original Modern Warfare, following the story of two player characters: Sergeant Kyle Garrick and a CIA operative known only as Alex. Garrick is a former British Army officer who is joined by fan-favorite Captian Price from the original series on a mission to make a greater difference in the world. Alex, on the other hand, is a CIA operative embedded with local militia forces in the Middle East under the command of Commander Farah Karim. Players will flip back and forth between the two story arcs in the single-player campaign.
While no new gameplay was shown at E3 this year, the team did leave fans with two multiplayer images, captured “totally in-game, of course,” according to Kurosaki. The first is a soldier in a ghillie suit, while the second marks the return of the juggernaut. “I can’t believe what these guys are pulling off. It’s incredible. Whenever I’m looking at the foliage and the cloth and all that stuff, I’m like, ‘Oh my God,'” says Minkoff, the game’s Campaign Gameplay Director. Emslie, the game’s Art Director was more pumped about the juggernaut suit’s return, recalling that he used heavy metal music as inspiration while working capture for the suit in-game.
Kurosaki noted that the new Modern Warfare is not a modal game. “This is a unified experience,” he begins. “When you’re playing Modern Warfare, you’re playing Modern Warfare. Whether you’re playing FP, or MP, or co-op, you’re playing in this same world.” While the three were chomping at the bit to give fans more, Emslie left the fanbase with both a request and a promise. “There’s more to come on this stuff, please be patient. We want this to be perfect when we show it to you guys and we’re gonna get it there.”
Call of Duty Modern Warfare is set for release on October 25 for PC, PlayStation 4, and Xbox One. You can check out the entire E3 Coliseum Modern Warfare panel below.