Rockstar Games has lifted their ban on its social media policies, giving employees a chance to talk about working at the company. Recently, reports of working 100 hour weeks caused quite a stir in the gaming community, and since then, Rockstar Games has been trying to clarify statements made by Dan Houser, Co-Founder of Rockstar Games. A majority of those who talked about working at Rockstar Games has said that it has been positive and that they were never forced in any way to work for 100 hours during the week. Here are some of their responses:
In over 5 years, never have I been asked or pressured to work anywhere near 100 hours. I have occasionally worked maybe 50 hours a week at most and nobody demanded or even expected that.
— Timea Tabori (@TimeaTabori) October 18, 2018
I haven’t worked a 100 hour work week in my life. I’m thanked for any overtime I am asked to do, and it feels like in those circumstances it truly was an unfortunate situation.
— Spooky Scary SkëlëSams 💀 (@zoegsams) October 18, 2018
Pt2) I have been with Rockstar for 2 1/2 years now, and having gone through crunch, and seeing my friends here going through the same crunch, I can say that though we are all working extremely hard, and putting in a lot of hours on this game, we are not working 100 hr weeks
— Jon Logsdon (@JonLogsdon) October 18, 2018
I’ve spent nearly 5 years at Rockstar North. Number of 100 hour weeks done? Zero. Number of times i’ve been given any pressure for that? Zero. I’ve also been promoted during that time. I love working here, otherwise i’d go work somewhere else.
— PepsiPunk (@Pepsi_Punk) October 18, 2018
These are just snippets on some of their thoughts on the subject. If you go on their twitter feed, you’ll see their complete thoughts on this issue. Some talk about the differences between their time at Rockstar and their time at other game companies. Others talk about how the issue of not getting the game because of these reports and how that may hurt them or some of their peers; these are just a few of the employees who currently work for Rockstar. Other articles relating to this topic may have different employee quotes. more thoughts by Rockstar employees can be found on Miriam Bellard’s twitter feed as she has been retweeting some of her colleague’s tweets about this topic; she is a Lead Artist for Rockstar Games.
This is all part of a bigger conservation that is happening right now, as game crunch has always been present in the video game industry. Hopefully, this sparks a change where game crunch can be avoided or made unnecessary. In other Red Dead Redemption 2 news, Dan Houser has also provided some insight on how the company portrays women; and Rockstar Games has released the launch trailer for the game, setting the stage when it launches next week on October 26 for PlayStation 4 and Xbox One.