

Just yesterday, developer and publisher MLMEDIA have released an official gameplay trailer for Rooftops & Alleyes, a 3D parkour game. The game will officially launch on June 17th of this year as stated by the end of the trailer and the game will be released on PC through Steam, PlayStation 5, Xbox X and S Series, and the Nintendo Switch.
The trailer opens up with the core parkour gameplay while the main game developer behind Rooftops & Alleys, Michael, talks more in depth about what the game will entail. The core gameplay will feature both parkour and free running, which are two different things that Michael talks about over the course of the trailer. He explains that one focuses more on getting from one point to the next in the fastest way possible, while the other focuses more on style, flow, and tricking.
There will be a single-player option for those who wish to play solo, as well as multi-player mode where players can play with friends, or online mode. As Michael states, “the game is easy to pick up, but hard to master.” Players will jump head first into the progression system and players will be faced with different challenges throughout the six different map, each having their own style, environment, and set of challenges.


Michael further explains that there will be time trials as well as trick challenges, and these will help players improve their skins to perform crazier tactics in parkour running. Players can learn and perform trick combos, which will raise the adrenaline meter, which will unlock speed boosts for players at will. There will also be different game modes as well from capture the flag to tag.
He also said that mastering moves and combos will help them in completing challenges in the game as well as being able to customize the characters to the style of the players’ liking. There are over 100 customizations to unlock for both the players’ character and the pigeon as well. There is a built-in progression system that also helps to unlock items. Players will also be able to play as the pigeon of they so choose, and the pigeon will help the player by being a pin marker of sorts. In each map players can unlock the pigeon by exploring the map.
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